RS-14424Modded server
Test
Offline 1.170.144.253:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test?
Test is offline at this moment; the last signal was 10 days 14 hours ago.
How is Test ranked?
Ranked #14,424 on seven-day player hours, Test is in the top 64% of all ranked servers.
Server tags and lists
Where does Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Test?
A procedural map, created by the game, is in use on Test.
What settings and rules does Test use?
The name Test does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Test running?
Test uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
There is no region published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 1.170.144.253:28015.
What is the uptime of Test?
Test is offline now; the last time it was seen was 10 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 3 October 2026.
Wipe schedule
How often does Test wipe?
The record holds too few wipes to determine Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 13 hours ago.
Joining the server
What are the steps to join Test?
To connect manually, open the console with F1 and type client.connect 1.170.144.253:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.