RS-12157Modded server
RUST UNTIMATE.RATE
Offline 1.46.13.17:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE is offline at this moment; the last signal was 3 days 5 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is RUST UNTIMATE.RATE ranked?
On player hours across seven days, RUST UNTIMATE.RATE is #12,157, inside the top 54% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RUST UNTIMATE.RATE?
On these Top Rust Servers lists you will find RUST UNTIMATE.RATE: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RUST UNTIMATE.RATE?
The game's server browser reads the tags that RUST UNTIMATE.RATE publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp6 (Max players): There are 6 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on RUST UNTIMATE.RATE?
A procedural map, created by the game, is in use on RUST UNTIMATE.RATE.
Which settings and rules apply on RUST UNTIMATE.RATE?
No gather rate is given in the name RUST UNTIMATE.RATE. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is RUST UNTIMATE.RATE running?
Rust network protocol 2634 and build 166586 is what RUST UNTIMATE.RATE runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for RUST UNTIMATE.RATE?
There is no region published by RUST UNTIMATE.RATE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 1.46.13.17:28015.
How reliable is RUST UNTIMATE.RATE?
Currently offline is RUST UNTIMATE.RATE, last seen 3 days 5 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
On what schedule does RUST UNTIMATE.RATE wipe?
The record holds too few wipes to determine RUST UNTIMATE.RATE's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 6 hours ago.
How to join
What are the steps to join RUST UNTIMATE.RATE?
To connect manually, open the console with F1 and type client.connect 1.46.13.17:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.