Top Rust ServersObservatory · live
Live Servers11,505 Players44,512 Populated3,195 Fresh wipes · 3h106 Scanevery 5 min

RS-16084Modded server

Dev Test 10x

Offline 102.132.245.88:27915 checked 13d ago

10x modded
Connect
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#16,084
top 69%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:07 UTC FW13d ago 1 – running 0
Thu 24 Sep, 18:04 UTC20d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Dev Test 10x?

Dev Test 10x is offline at this moment; the last signal was 13 days 6 hours ago.

How is Dev Test 10x ranked?

The last seven days of player hours place Dev Test 10x at #16,084, in the top 69% of ranked servers.

Tags and filters

Where does Dev Test 10x appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Dev Test 10x among their servers: Best 10x Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on Dev Test 10x?

The game's server browser reads the tags that Dev Test 10x publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptnone (Networking): Traffic runs over 'none'; $rfra (Region code): Set to region fra; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; stok (Custom tag): A non-standard tag, added by the owner or a plugin. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Dev Test 10x?

A procedural map, created by the game, is in use on Dev Test 10x.

Which settings and rules apply on Dev Test 10x?

The name Dev Test 10x includes a 10x gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. VAC anti-cheat is active.

About the server

What is the Rust version on Dev Test 10x?

On Linux, Dev Test 10x operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Dev Test 10x?

A region is not published by Dev Test 10x; the region code is fra. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 102.132.245.88:27915.

What is the uptime of Dev Test 10x?

The server Dev Test 10x is down at the moment, with its last appearance 13 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 24 September 2026.

Wipe cycle

What can you expect on wipe day on Dev Test 10x?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Dev Test 10x wipe?

Not enough wipe data exists yet to identify the rhythm of Dev Test 10x. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 7 hours ago.

How to join

How can I connect to Dev Test 10x?

To connect manually, open the console with F1 and type client.connect 102.132.245.88:27915. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as gmrust,ptnone,cs166494,$rfra,ts8,^z,mp1,v2634,stok,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players Player slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Game build: 166494.
ptnone
Networking Traffic runs over 'none'.
$rfra
Region code Set to region fra.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Other

stok
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.