Top Rust ServersObservatory · live
Live Servers11,454 Players31,206 Populated2,861 Fresh wipes · 3h84 Scanevery 5 min

RS-16757Modded server

[ZA]Madhouse Staging

Offline 102.39.118.251:28035 checked 14d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#16,757
top 70%
Last wipe
16d ago
monthly schedule
Next wipe
T− 21d 13h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on [ZA]Madhouse Staging?

[ZA]Madhouse Staging is offline at this moment; the last signal was 14 days 10 hours ago.

Where does [ZA]Madhouse Staging sit in the rankings?

The last seven days of player hours place [ZA]Madhouse Staging at #16,757, in the top 70% of ranked servers.

Tags and filters

Where does [ZA]Madhouse Staging show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include [ZA]Madhouse Staging: Top modded Rust servers. These are the filters that bring it up on the server list: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [ZA]Madhouse Staging?

The game's server browser reads the tags that [ZA]Madhouse Staging publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166257 (Build): Game build: 166257; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on [ZA]Madhouse Staging?

[ZA]Madhouse Staging runs a procedural map of size 3,500 with seed 3486489, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on [ZA]Madhouse Staging?

You will not find a gather rate in the name [ZA]Madhouse Staging. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is [ZA]Madhouse Staging on?

Rust network protocol 2634 and build 166257 is what [ZA]Madhouse Staging runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of [ZA]Madhouse Staging?

No region tag is published by [ZA]Madhouse Staging, but its name points to Africa. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 102.39.118.251:28035.

How reliable is [ZA]Madhouse Staging?

Currently offline is [ZA]Madhouse Staging, last seen 14 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 28 September 2026.

Wipe details

When does [ZA]Madhouse Staging wipe?

From the force wipe, the next wipe for [ZA]Madhouse Staging is projected. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 16 days 18 hours ago. Its tags indicate wipes happen each month.

How to join

What are the steps to join [ZA]Madhouse Staging?

To connect, start Rust, hit F1, and enter client.connect 102.39.118.251:28035. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/cDHcf229qe.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166257,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players There are 20 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166257
Build Game build: 166257.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.