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Live Servers11,387 Players41,794 Populated2,922 Fresh wipes · 3h133 Scanevery 5 min

RS-6174Modded server

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |

Online AF 102.39.90.175:28015 checked 9m ago

biweekly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
1
peak 4
Rank
#6,174
top 29% · #17 in AF
Last wipe
7d ago
biweekly schedule
Next wipe
T− 6d 9h
Thu 29 Oct, 16:51 UTC
Light curve

Players

AveragePeak
0123415:0023:0007:0014:0022:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040015:0023:0007:0014:0022:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct23 Oct

Top 29% of all ranked servers, top 50% in AF. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 29 October, 16:51 UTC, in 6d 9h. Biweekly: 14 days after its last wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is showing 0 players on 50 slots right now. Its seven-day average is 1 players, with a peak of 4. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 3 players.

How is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | ranked?

In Africa, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #17 on seven-day player hours, with #6,174 overall and a top 29% position among ranked servers.

Tags, lists, and filters

Where does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | among their servers: Top modded Rust servers. It appears under these filters on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

The game's server browser reads the tags that [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): It wipes every fortnight; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; AF (Africa): The server browser puts it in Africa. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

A procedural map of size 3,500 with seed 141595, created by the game, is in use on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

No gather rate is given in the name [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | on?

On Windows, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

How well does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | perform?

Over the last two days, it ran at an average of 184 server fps, minimum 70. The maximum entities it carried was 81,810, covering buildings, deployables and the rest. Its memory use reached 3,284 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Its AF tag is how [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 102.39.90.175:28015 is its address.

What is the uptime of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

Right now, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is up and running. The uptime it gives suggests a restart around 4 hours ago. 24 of 24 hours it stayed up in the last 1 full day, giving 100% uptime. It was first observed by Top Rust Servers on 21 October 2026.

Wipe details

How often does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | wipe?

From biweekly: 14 days after its last wipe, the next wipe for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is projected. On Thursday 29 October at 16:51 UTC, the next wipe is anticipated. Its world was last replaced 7 days 14 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

What is the process to join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?

To connect manually, open the console with F1 and type client.connect 102.39.90.175:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://discord.com/invite/cDHcf229qe.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

AF
Africa The server browser puts it in Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.