RS-9963Modded server
ServerHub Cloud Test
Offline 103.100.211.184:28015 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:34 UTC11d ago | 2+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on ServerHub Cloud Test?
Currently, ServerHub Cloud Test is offline; the last sighting was 6 hours ago. A seven-day average of 0 players was reached, peaking at 2. At 04:00 UTC it was busiest in the last 48 hours, averaging 0 players.
What is the ranking of ServerHub Cloud Test?
The last seven days of player hours place ServerHub Cloud Test at #9,963, in the top 45% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry ServerHub Cloud Test?
On these Top Rust Servers lists you will find ServerHub Cloud Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerHub Cloud Test?
The game's server browser reads the tags that ServerHub Cloud Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on ServerHub Cloud Test?
The map on ServerHub Cloud Test is procedural, size 1,500, seed 1234, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does ServerHub Cloud Test use?
The name ServerHub Cloud Test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on ServerHub Cloud Test?
Rust network protocol 2634 and build 166652 is what ServerHub Cloud Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can ServerHub Cloud Test be found?
There is no region published by ServerHub Cloud Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.100.211.184:28015 is its address.
What is the uptime of ServerHub Cloud Test?
ServerHub Cloud Test is offline now; the last time it was seen was 6 hours ago. Across the last 7 full days, it was online for 26 of 168 hours, or 15%. It was first observed by Top Rust Servers on 27 September 2026.
Wipe details
What happens on wipe day on ServerHub Cloud Test?
The average busiest count over recent wipes is 2 players. The latest wipe peaked 47 hours in, with 1 players queued beyond the crowd.
How often does ServerHub Cloud Test wipe?
The record holds too few wipes to determine ServerHub Cloud Test's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 4 hours ago.
Joining the server
How can I connect to ServerHub Cloud Test?
To connect manually, open the console with F1 and type client.connect 103.100.211.184:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.