RS-15901Modded server
JoeLoneWolf
Online 103.137.14.69:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on JoeLoneWolf?
JoeLoneWolf is showing 0 players on 20 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of JoeLoneWolf?
Ranked #15,901 on seven-day player hours, JoeLoneWolf is in the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry JoeLoneWolf?
These Top Rust Servers lists include JoeLoneWolf: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on JoeLoneWolf?
gmvanilla (Game mode): Vanilla survival mode; mp20 (Max players): There are 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags JoeLoneWolf publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on JoeLoneWolf?
The map on JoeLoneWolf is procedural, size 3,500, seed 1767964926, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does JoeLoneWolf run for rules and settings?
You will not find a gather rate in the name JoeLoneWolf. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is JoeLoneWolf running?
On Windows, JoeLoneWolf operates Rust network protocol 2633 and build 162929. Joining requires matching protocols, and Steam updates your game automatically.
Is JoeLoneWolf lag-free?
The last 48 hours saw it average 30 server fps, never going under 30. Its entity count reached 74,101, including buildings, deployables and all other objects. Memory usage peaked at 4,949 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can JoeLoneWolf be found?
No region is published by JoeLoneWolf. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.137.14.69:28015.
How reliable is JoeLoneWolf?
Right now, JoeLoneWolf is up and running. The uptime it gives suggests a restart around 51 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
When does JoeLoneWolf wipe?
The record holds too few wipes to determine JoeLoneWolf's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 10 hours ago.
How to join
What is the process to join JoeLoneWolf?
Use the console: open Rust, press F1, and type client.connect 103.137.14.69:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.