RS-15901Modded server
A Shockbyte Rust Server
Online 103.15.237.106:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:10 UTC4h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on A Shockbyte Rust Server?
A Shockbyte Rust Server is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.
Where does A Shockbyte Rust Server sit in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #15,901, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry A Shockbyte Rust Server?
On these Top Rust Servers lists you will find A Shockbyte Rust Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on A Shockbyte Rust Server?
The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on A Shockbyte Rust Server?
A procedural map of size 1,500 with seed 50000, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate is given in the name A Shockbyte Rust Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is A Shockbyte Rust Server lag-free?
Its average server fps over the last 48 hours was 238, with a low of 231. The maximum entities it carried was 8,120, covering buildings, deployables and the rest. At its highest, it consumed 3,666 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 103.15.237.106:28015 is its address.
What is the uptime of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. Based on the uptime it reports, the last restart was roughly 1 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does A Shockbyte Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of A Shockbyte Rust Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 4 hours ago.
Connection
What are the steps to join A Shockbyte Rust Server?
To connect manually, open the console with F1 and type client.connect 103.15.237.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.