Top Rust ServersObservatory · live
Live Servers11,459 Players38,150 Populated3,167 Fresh wipes · 3h80 Scanevery 5 min

RS-15966Modded server

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W

Online 103.15.237.109:28015 checked 14m ago

weekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,966
top 72%
Last wipe
1d ago
weekly schedule
Next wipe
T− 5d 10h
Mon 19 Oct, 18:11 UTC
Light curve

Players

AveragePeakWipe
0123409:0018:0003:0012:0021:0006:00Wiped Mon 12 Oct, 18:11 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040009:0018:0003:0012:0021:0006:00Wiped Mon 12 Oct, 18:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Monday 19 October, 18:11 UTC, in 5d 10h. Its weekly schedule tag · low confidence

usual gap26.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 5d 10hMon 19 Oct, 18:11 UTC
  2. T− 12d 10hMon 26 Oct, 18:11 UTC
  3. T− 19d 10hMon 2 Nov, 18:11 UTC
  4. T− 22d 10hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 10hMon 9 Nov, 18:11 UTC
  6. T− 33d 10hMon 16 Nov, 18:11 UTC
  7. T− 40d 10hMon 23 Nov, 18:11 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:11 UTC1d ago – – running 0
Wed 16 Sep, 03:02 UTC28d ago 2 halved by day 2 26.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

The last seven days of player hours place [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W at #15,966, in the top 72% of ranked servers.

Server tags and lists

Where does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W: Rust servers in Oceania, Top modded Rust servers and Rust battlefield servers, ranked. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

How should you read the tags on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^i (Battlefield): Quick PvP action with kits and boosted rates; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

A procedural map of size 3,000 with seed 1400868650, created by the game, is in use on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.

Which settings and rules apply on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

You will not find a gather rate in the name [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W. The group limit is the game's default of 8 players. It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W running?

Rust network protocol 2634 and build 167584 is what [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

How well does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W perform?

The last 48 hours saw it average 202 server fps, never going under 171. Its entity count reached 59,819, including buildings, deployables and all other objects. Its memory use reached 4,146 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Its name points to Oceania, but [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 103.15.237.109:28015 is its address.

How reliable is [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

[AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W is online at the moment. Based on the uptime it reports, the last restart was roughly 35 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 8 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 2.

How often does [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W wipe?

The recorded wipes for [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W are too few to confirm its schedule, so the prediction follows its tag. On Monday 19 October at 18:11 UTC, the next wipe is anticipated. The present world has been live since 37 hours ago. The tags show a wipe schedule of one week.

Connection

What are the steps to join [AU/OCE] KILLZONE | 1,000,000X | LOOT++ | CLANS | PVP | NOP2W?

To connect manually, open the console with F1 and type client.connect 103.15.237.109:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^w,^i,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players Player slots: 40.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^i
Battlefield Quick PvP action with kits and boosted rates.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.