Top Rust ServersObservatory · live
Live Servers11,502 Players36,134 Populated2,989 Fresh wipes · 3h97 Scanevery 5 min

RS-15961Modded server

A Shockbyte Rust Server

Offline 103.15.237.249:28625 checked 22h ago

moddedoxide
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123405:0010:0015:0019:0000:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0010:0015:0019:0000:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 07:36 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at this moment; the last signal was 22 hours ago. Over the past seven days, the average player count was 0.

How is A Shockbyte Rust Server ranked?

On player hours across seven days, A Shockbyte Rust Server is #15,961, inside the top 71% of all ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,000 with seed 584930, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on A Shockbyte Rust Server?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on A Shockbyte Rust Server?

On Linux, A Shockbyte Rust Server operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

How well does A Shockbyte Rust Server perform?

The last 48 hours saw it average 131 server fps, never going under 106. The maximum entities it carried was 87,604, covering buildings, deployables and the rest. At its highest, it consumed 3,318 MB of memory. What players experience as lag comes from low fps and a rising entity count.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 103.15.237.249:28625.

Is A Shockbyte Rust Server currently online?

The server A Shockbyte Rust Server is down at the moment, with its last appearance 22 hours ago. The uptime it gives suggests a restart around 5 days 21 hours ago. It spent 150 of the last 168 hours online across 7 days, giving 89% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on A Shockbyte Rust Server?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes are recorded for A Shockbyte Rust Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 20 hours ago.

How to join

What is the process to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 103.15.237.249:28625. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players There are 20 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.