RS-15391Modded server
MonkeyCode Test Server
Offline 103.156.242.194:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on MonkeyCode Test Server?
MonkeyCode Test Server is offline at this moment; the last signal was 25 days 6 hours ago.
What is the ranking of MonkeyCode Test Server?
Ranked #15,391 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Tags and filters
Where does MonkeyCode Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include MonkeyCode Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MonkeyCode Test Server?
The game's server browser reads the tags that MonkeyCode Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on MonkeyCode Test Server?
A procedural map, created by the game, is in use on MonkeyCode Test Server.
Which settings and rules apply on MonkeyCode Test Server?
The name MonkeyCode Test Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 is what MonkeyCode Test Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for MonkeyCode Test Server?
No region is published by MonkeyCode Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.156.242.194:28015.
What is the uptime of MonkeyCode Test Server?
Currently offline is MonkeyCode Test Server, last seen 25 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
On what schedule does MonkeyCode Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of MonkeyCode Test Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 41 days ago.
Connection
What is the process to join MonkeyCode Test Server?
To connect manually, open the console with F1 and type client.connect 103.156.242.194:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.