RS-15502Modded server
MonkeyCode Test Server
Offline 103.156.242.197:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is MonkeyCode Test Server?
MonkeyCode Test Server is offline at this moment; the last signal was 28 days 5 hours ago.
What is the ranking of MonkeyCode Test Server?
Ranked #15,502 on seven-day player hours, MonkeyCode Test Server is in the top – of all ranked servers.
Server tags and lists
Where does MonkeyCode Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include MonkeyCode Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on MonkeyCode Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags MonkeyCode Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on MonkeyCode Test Server?
MonkeyCode Test Server uses a procedural map, which the game generates.
What settings and rules does MonkeyCode Test Server use?
No gather rate is given in the name MonkeyCode Test Server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on MonkeyCode Test Server?
Rust network protocol 2633 and build 162929 is what MonkeyCode Test Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for MonkeyCode Test Server?
A region is not published by MonkeyCode Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.156.242.197:28015.
How reliable is MonkeyCode Test Server?
MonkeyCode Test Server is offline now; the last time it was seen was 28 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
On what schedule does MonkeyCode Test Server wipe?
The record holds too few wipes to determine MonkeyCode Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 41 days 11 hours ago.
Connection
How can I connect to MonkeyCode Test Server?
To connect, start Rust, hit F1, and enter client.connect 103.156.242.197:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.