RS-13246Modded server
TroubleChute
Offline 103.174.225.210:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 21:45 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TroubleChute?
TroubleChute is offline at this moment; the last signal was 22 days 7 hours ago.
Where does TroubleChute sit in the rankings?
On player hours across seven days, TroubleChute is #13,246, inside the top 58% of all ranked servers.
Tags and filters
Where does TroubleChute show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TroubleChute: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TroubleChute?
The game's server browser reads the tags that TroubleChute publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162616 (Build): Game build: 162616; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on TroubleChute?
A procedural map, created by the game, is in use on TroubleChute.
Which settings and rules apply on TroubleChute?
The name TroubleChute does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is TroubleChute on?
Rust network protocol 2633 and build 162616 is what TroubleChute runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for TroubleChute?
A region is not published by TroubleChute. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.174.225.210:28015.
How reliable is TroubleChute?
Currently offline is TroubleChute, last seen 22 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe cycle
What happens on wipe day on TroubleChute?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 2 hours in.
When does TroubleChute wipe?
The record holds too few wipes to determine TroubleChute's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 9 hours ago.
Joining the server
What are the steps to join TroubleChute?
To connect, start Rust, hit F1, and enter client.connect 103.174.225.210:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.