RS-13992Modded server
TroubleChute
Offline 103.174.225.211:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 22:19 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on TroubleChute?
TroubleChute is offline at this moment; the last signal was 22 days 14 hours ago.
How is TroubleChute ranked?
The last seven days of player hours place TroubleChute at #13,992, in the top 61% of ranked servers.
Tags and filters
Where does TroubleChute show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count TroubleChute among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TroubleChute?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs162616 (Build): Running game build 162616; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags TroubleChute publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on TroubleChute?
TroubleChute uses a procedural map, which the game generates.
Which settings and rules apply on TroubleChute?
No gather rate is given in the name TroubleChute. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on TroubleChute?
Rust network protocol 2633 and build 162616 is what TroubleChute runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of TroubleChute?
No region is published by TroubleChute. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 103.174.225.211:28015.
How reliable is TroubleChute?
TroubleChute is offline now; the last time it was seen was 22 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe details
What can you expect on wipe day on TroubleChute?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does TroubleChute wipe?
Too few wipes are recorded for TroubleChute to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 22 days 15 hours ago.
How to join
What is the process to join TroubleChute?
To connect manually, open the console with F1 and type client.connect 103.174.225.211:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.