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Live Servers11,766 Players91,768 Populated4,283 Fresh wipes · 3h150 Scanevery 5 min

RS-543Modded server

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly

Online OC 103.193.81.106:28015 checked 12m ago

2x biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
38
peak 331
Rank
#543
top 2% · #17 in OC
Last wipe
3d ago
biweekly schedule
Next wipe
T− 10d 4h
Fri 23 Oct, 23:00 UTC
Light curve

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 2% of all ranked servers, top 8% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 23 October, 23:00 UTC, in 10d 4h. Its biweekly schedule tag · low confidence

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak217players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. T− 10d 4hFri 23 Oct, 23:00 UTC
  2. T− 23d 0hThu 5 Nov, 19:00 UTCFW
  3. T− 24d 4hFri 6 Nov, 23:00 UTC
  4. T− 38d 4hFri 20 Nov, 23:00 UTC

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctSat 26 Sep
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 331, 3 hours in, with 29 in the queue.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:00 UTC3d ago 331+29 queue – running 61
Thu 1 Oct, 17:50 UTC FW12d ago 3 halved by day 1 8.2 days 0
Sat 26 Sep, 01:59 UTC17d ago 316 halved by day 2 5.7 days 58
Fri 25 Sep, 06:55 UTC18d ago 316 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is showing 0 players on 50 slots right now. A seven-day average of 38 players was reached, peaking at 331. Over the last 48 hours, the peak hour was 09:00 UTC, with an average of 14 players.

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly sit in the rankings?

In Oceania, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is #17 on seven-day player hours, with #543 overall and a top 2% position among ranked servers.

Tags, lists, and filters

Where does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly: Rust servers with 2x gather rate, Rust servers in Oceania and Top modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x; Average players: 25+ on average.

How should you read the tags on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; OC (Oceania): The server browser puts it in Oceania; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who operates Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

No other server we track uses the eternalrust.com hostname that Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly publishes.

Rules, settings, and map

What map is used on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly runs a procedural map of size 4,250 with seed 2263, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as discord.gg/eternalrust.

What does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly run for rules and settings?

Gather rates on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are 2x, according to its own title. The maximum group size is 16 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

On Linux, Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.

Is Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lag-free?

Over the last two days, it ran at an average of 30 server fps, minimum 30. Its entity count reached 171,521, including buildings, deployables and all other objects. At its highest, it consumed 5,321 MB of memory. Players feel lag when fps drops and entities increase.

What is the location of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Its OC tag is how Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly lists itself in Oceania. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.193.81.106:28015 is its address.

What is the uptime of Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

The server Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly is currently online. The uptime it gives suggests a restart around 23 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

Across recent wipes, the busiest times averaged 217 players. 3 hours into the latest wipe the crowd peaked, and 29 more stood in the queue. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.5.

When does Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly wipe?

The recorded wipes for Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Friday 23 October at 23:00 UTC. Its world was last replaced 3 days 19 hours ago. Its tags list a wipe schedule of every two weeks.

Joining the server

What are the steps to join Eternal - AU 2x | Vanilla + | Cash Cup Comp | Biweekly?

To connect manually, open the console with F1 and type client.connect 103.193.81.106:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://eternalrust.com/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,OC,gmrust,cs167584,ts16,^o^z,oxidation

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts16
Group limit Team size is capped at 16.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

OC
Oceania The server browser puts it in Oceania.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.