RS-15974Modded server
pllm-test-0
Offline 103.196.86.124:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on pllm-test-0?
Currently, pllm-test-0 is offline; the last sighting was 24 hours ago. Over the past seven days, the average player count was 0.
How is pllm-test-0 ranked?
Ranked #15,974 on seven-day player hours, pllm-test-0 is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does pllm-test-0 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find pllm-test-0: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on pllm-test-0?
The game's server browser reads the tags that pllm-test-0 publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on pllm-test-0?
pllm-test-0 uses a procedural map, which the game generates.
Which settings and rules apply on pllm-test-0?
The name pllm-test-0 does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.
Server details
What Rust version is pllm-test-0 on?
pllm-test-0 uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can pllm-test-0 be found?
There is no region published by pllm-test-0. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.196.86.124:28015 is its address.
What is the uptime of pllm-test-0?
The server pllm-test-0 is down at the moment, with its last appearance 24 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
When does pllm-test-0 wipe?
Too few wipes are recorded for pllm-test-0 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 25 hours ago.
Joining the server
What are the steps to join pllm-test-0?
To connect manually, open the console with F1 and type client.connect 103.196.86.124:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.