RS-15977Modded server
pllm-test-0
Offline 103.196.86.151:28015 checked 23h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on pllm-test-0?
pllm-test-0 is offline at this moment; the last signal was 23 hours ago. Over the past seven days, the average player count was 0.
How is pllm-test-0 ranked?
On player hours across seven days, pllm-test-0 is #15,977, inside the top 71% of all ranked servers.
Server tags and lists
Where does pllm-test-0 show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find pllm-test-0: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on pllm-test-0?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags pllm-test-0 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on pllm-test-0?
A procedural map, created by the game, is in use on pllm-test-0.
Which settings and rules apply on pllm-test-0?
No gather rate is given in the name pllm-test-0. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on pllm-test-0?
On Linux, pllm-test-0 operates Rust network protocol 2634 and build 167584. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for pllm-test-0?
There is no region published by pllm-test-0. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 103.196.86.151:28015.
What is the uptime of pllm-test-0?
Currently offline is pllm-test-0, last seen 23 hours ago. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe details
How often does pllm-test-0 wipe?
Too few wipes are recorded for pllm-test-0 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 24 hours ago.
Connection
What is the process to join pllm-test-0?
Use the console: open Rust, press F1, and type client.connect 103.196.86.151:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.