Top Rust ServersObservatory · live
Live Servers11,456 Players34,007 Populated2,954 Fresh wipes · 3h88 Scanevery 5 min

RS-6736Modded server

[HM]测试服

Online 103.39.64.28:35000 checked 13m ago

moddedoxide
Connect
Players now
1/ 20
5% full
7-day average
0
peak 2
Rank
#6,736
top 30%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 02:57 UTC5d ago 2 – running 1
Fri 9 Oct, 01:33 UTC6d ago 2 – 1.1 days 0
Thu 8 Oct, 14:51 UTC6d ago 1 – 0.4 days 1
Wed 7 Oct, 04:32 UTC7d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [HM]测试服?

On 20 slots, [HM]测试服 has 1 players at this moment. A seven-day average of 0 players was reached, peaking at 2. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 1 players.

Where does [HM]测试服 sit in the rankings?

Ranked #6,736 on seven-day player hours, [HM]测试服 is in the top 30% of all ranked servers.

Tags, lists, and filters

Where does [HM]测试服 appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count [HM]测试服 among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on [HM]测试服?

gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags [HM]测试服 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on [HM]测试服?

[HM]测试服 runs a procedural map of size 3,000 with seed 109373911, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does [HM]测试服 use?

You will not find a gather rate in the name [HM]测试服. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What Rust version is [HM]测试服 on?

[HM]测试服 uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does [HM]测试服 perform?

Over the last two days, it ran at an average of 234 server fps, minimum 221. Its entity count reached 42,623, including buildings, deployables and all other objects. Memory usage peaked at 3,217 MB. Players feel lag when fps drops and entities increase.

What is the server location for [HM]测试服?

Its name points to Asia, but [HM]测试服 publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 103.39.64.28:35000.

How reliable is [HM]测试服?

The server [HM]测试服 is currently online. Going by its reported uptime, it restarted about 2 days 11 hours ago. Across the last 7 full days, it was online for 162 of 168 hours, or 96%. Its first appearance in Top Rust Servers was on 7 October 2026.

Wipe schedule

What can you expect on wipe day on [HM]测试服?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 14 hours in.

On what schedule does [HM]测试服 wipe?

There is no way to predict the next wipe on [HM]测试服, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 2 hours ago.

How to join

How can I connect to [HM]测试服?

To connect, start Rust, hit F1, and enter client.connect 103.39.64.28:35000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players Player slots: 20.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.