Top Rust ServersObservatory · live
Live Servers11,586 Players52,884 Populated3,491 Fresh wipes · 3h132 Scanevery 5 min

RS-14545Modded server

debug

Offline 103.45.128.10:48141 checked 16d ago

moddedoxide
Connect
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,545
top 61%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Mon 28 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 09:38 UTC16d ago 1 – running 0
Fri 18 Sep, 06:33 UTC26d ago 1 halved by day 6 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is debug?

debug is offline at this moment; the last signal was 16 days 11 hours ago.

How is debug ranked?

Ranked #14,545 on seven-day player hours, debug is in the top 61% of all ranked servers.

Tags and filters

Where does debug show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count debug among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on debug?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags debug publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on debug?

A procedural map of size 4,750 with seed 1337, created by the game, is in use on debug. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on debug?

You will not find a gather rate in the name debug. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on debug?

debug uses Rust network protocol 2633 and build 163207 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Where can debug be found?

There is no region published by debug. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 103.45.128.10:48141.

How reliable is debug?

Currently offline is debug, last seen 16 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on debug?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 6.

When does debug wipe?

Not enough wipe data exists yet to identify the rhythm of debug. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 12 hours ago.

Joining the server

What is the process to join debug?

Use the console: open Rust, press F1, and type client.connect 103.45.128.10:48141. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players There are 1 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163207
Build The game build is 163207.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.