RS-15021Modded server
NotThatName
Offline 103.62.51.132:28185 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on NotThatName?
Currently, NotThatName is offline; the last sighting was 30 days 1 hours ago.
What is the ranking of NotThatName?
Ranked #15,021 on seven-day player hours, NotThatName is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry NotThatName?
These Top Rust Servers lists include NotThatName: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on NotThatName?
gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Player slots: 20; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): To join, your game must be on protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags NotThatName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on NotThatName?
A procedural map, created by the game, is in use on NotThatName.
What settings and rules does NotThatName use?
The name NotThatName does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is NotThatName on?
Rust network protocol 2632 and build 162434 is what NotThatName runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can NotThatName be found?
A region is not published by NotThatName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.62.51.132:28185 is its address.
Is NotThatName currently online?
Currently offline is NotThatName, last seen 30 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does NotThatName wipe?
The record holds too few wipes to determine NotThatName's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 47 days 1 hours ago.
How to join
What are the steps to join NotThatName?
To connect, start Rust, hit F1, and enter client.connect 103.62.51.132:28185. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.