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Live Servers11,678 Players69,203 Populated3,935 Fresh wipes · 3h168 Scanevery 5 min

RS-15901Modded server

[AU] Summerust • Creative Sandbox

Online OC 103.62.51.218:28115 checked 11m ago

moddedoxide
Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,901
top 72% · #190 in OC
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

The first 48 hours of its last wipes

Mon 21 SepFri 18 SepMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 10:16 UTC23d ago 2 – running 0
Fri 18 Sep, 23:47 UTC25d ago 2 held half 2.4 days 0
Mon 14 Sep, 22:19 UTC29d ago 3 halved by day 3 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on [AU] Summerust • Creative Sandbox?

[AU] Summerust • Creative Sandbox is showing 0 players on 20 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of [AU] Summerust • Creative Sandbox?

On seven-day player hours, [AU] Summerust • Creative Sandbox ranks #15,901 overall, in the top 72% of ranked servers and #190 across Oceania.

Server tags and lists

Where does [AU] Summerust • Creative Sandbox show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count [AU] Summerust • Creative Sandbox among their servers: Rust servers in Oceania, Top modded Rust servers, Best Rust build servers and Rust creative and build servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [AU] Summerust • Creative Sandbox?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^c (Creative): Creative mode: no resource gathering, build freely; ^k (Build server): Build and test base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; OC (Oceania): The server browser puts it in Oceania are the tags [AU] Summerust • Creative Sandbox publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on [AU] Summerust • Creative Sandbox?

[AU] Summerust • Creative Sandbox runs a procedural map of size 2,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

What settings and rules does [AU] Summerust • Creative Sandbox use?

The name [AU] Summerust • Creative Sandbox does not state a gather rate. Up to 8 players per group, as the game defaults. You play build & creative, no gathering, just sandbox building. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on [AU] Summerust • Creative Sandbox?

On Windows, [AU] Summerust • Creative Sandbox operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

What is the performance like on [AU] Summerust • Creative Sandbox?

The last 48 hours saw it average 30 server fps, never going under 30. Its entity count reached 584, including buildings, deployables and all other objects. At its highest, it consumed 957 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [AU] Summerust • Creative Sandbox?

[AU] Summerust • Creative Sandbox uses its OC tag to list itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 103.62.51.218:28115.

How reliable is [AU] Summerust • Creative Sandbox?

Right now, [AU] Summerust • Creative Sandbox is up and running. Based on the uptime it reports, the last restart was roughly 2 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on [AU] Summerust • Creative Sandbox?

Across recent wipes, the busiest times averaged 2 players. 28 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 3.

On what schedule does [AU] Summerust • Creative Sandbox wipe?

Wipes on [AU] Summerust • Creative Sandbox follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 10 hours ago.

How to join

What are the steps to join [AU] Summerust • Creative Sandbox?

Use the console: open Rust, press F1, and type client.connect 103.62.51.218:28115. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players There are 20 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Running game build 163794.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Gameplay

^c
Creative Creative mode: no resource gathering, build freely.
^k
Build server Build and test base designs.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

OC
Oceania The server browser puts it in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.