RS-15498Modded server
Server start
Offline 103.75.11.77:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Server start?
Currently, Server start is offline; the last sighting was 27 days 9 hours ago.
Where does Server start sit in the rankings?
Ranked #15,498 on seven-day player hours, Server start is in the top – of all ranked servers.
Tags, lists, and filters
Where does Server start appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Server start: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Server start?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Server start publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Server start?
Server start uses a procedural map, which the game generates.
What does Server start run for rules and settings?
The name Server start does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is Server start on?
On Windows, Server start operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can Server start be found?
There is no region published by Server start. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 103.75.11.77:28015 is its address.
What is the uptime of Server start?
Currently offline is Server start, last seen 27 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe schedule
When does Server start wipe?
Not enough wipe data exists yet to identify the rhythm of Server start. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 9 hours ago.
How to join
What is the process to join Server start?
To connect manually, open the console with F1 and type client.connect 103.75.11.77:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.