RS-15481Modded server
Local Rust
Offline 103.81.230.68:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Rust?
Currently, Local Rust is offline; the last sighting was 23 days ago.
What is the ranking of Local Rust?
On player hours across seven days, Local Rust is #15,481, inside the top 67% of all ranked servers.
Tags, lists, and filters
Where does Local Rust appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Rust: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local Rust?
gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): Running game build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Local Rust publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Local Rust?
Local Rust uses a procedural map, which the game generates.
Which settings and rules apply on Local Rust?
No gather rate is given in the name Local Rust. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC off.
About the server
What Rust version is Local Rust on?
Local Rust uses Rust network protocol 2633 and build 163207 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local Rust?
No region is published by Local Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 103.81.230.68:28015 is its address.
What is the uptime of Local Rust?
Local Rust is offline now; the last time it was seen was 23 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.
Wipe details
How often does Local Rust wipe?
The record holds too few wipes to determine Local Rust's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 37 days 6 hours ago.
Connection
How can I connect to Local Rust?
Use the console: open Rust, press F1, and type client.connect 103.81.230.68:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.