RS-7365Modded server
kxmc-test
Online 103.91.210.26:20039 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
- T− 22d 19hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:10 UTC8d ago | 2 | – | running | 0 |
| Thu 1 Oct, 21:15 UTC FW12d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC28d ago | 2 | halved by day 3 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is kxmc-test?
kxmc-test is showing 0 players on 150 slots right now. Its seven-day average is 0 players, with a peak of 2.
How is kxmc-test ranked?
Ranked #7,365 on seven-day player hours, kxmc-test is in the top 33% of all ranked servers.
Tags, lists, and filters
Where does kxmc-test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find kxmc-test: Top modded Rust servers, Best Rust build servers and Rust creative and build servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on kxmc-test?
Published by kxmc-test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): There are 150 slots; ts20 (Group limit): The team limit is 20; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^s (Softcore): An easier mode from Facepunch where death leaves you with part of your inventory; ^c (Creative): Build without gathering in this sandbox mode; ^k (Build server): Design and practise base building; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on kxmc-test?
The map on kxmc-test is procedural, size 4,500, seed 126486, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on kxmc-test?
No gather rate is given in the name kxmc-test. The maximum group size is 20 players. It runs softcore, Facepunch's softer mode: you retain some loot. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC anti-cheat is active.
About the server
What version is kxmc-test running?
Rust network protocol 2634 and build 167781 is what kxmc-test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does kxmc-test perform?
The last 48 hours saw it average 72 server fps, never going under 44. At its peak, it held 124,225 entities: everything from buildings to deployables and more. Its memory use reached 4,725 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can kxmc-test be found?
There is no region published by kxmc-test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 103.91.210.26:20039 is its address.
What is the uptime of kxmc-test?
The server kxmc-test is currently online. Based on the uptime it reports, the last restart was roughly 51 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What happens on wipe day on kxmc-test?
Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 39 hours after it began. The crowd kept above half its peak until the next wipe in 50% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.
When does kxmc-test wipe?
The only wipe kxmc-test sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 8 days 11 hours ago. The tags specify a monthly wipe schedule.
Joining the server
How can I connect to kxmc-test?
To connect manually, open the console with F1 and type client.connect 103.91.210.26:20039. Or click Launch Rust on this page to open Rust through Steam and connect directly.
