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Live Servers11,455 Players37,279 Populated2,998 Fresh wipes · 3h86 Scanevery 5 min

RS-15921Modded server

Lone Wolf Rust | Build & Preview Server

Offline 104.129.132.17:38010 checked 12d ago

moddedcarbon
Connect
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,921
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:30 UTC14d ago 6 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Lone Wolf Rust | Build & Preview Server?

Currently, Lone Wolf Rust | Build & Preview Server is offline; the last sighting was 12 days 8 hours ago.

Where does Lone Wolf Rust | Build & Preview Server sit in the rankings?

Ranked #15,921 on seven-day player hours, Lone Wolf Rust | Build & Preview Server is in the top 70% of all ranked servers.

Tags and filters

Where does Lone Wolf Rust | Build & Preview Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Lone Wolf Rust | Build & Preview Server among their servers: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on Lone Wolf Rust | Build & Preview Server?

The game's server browser reads the tags that Lone Wolf Rust | Build & Preview Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp25 (Max players): It has 25 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166569 (Build): The game build is 166569; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^k (Build server): Design and practise base building; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Lone Wolf Rust | Build & Preview Server?

The map on Lone Wolf Rust | Build & Preview Server is procedural, size 3,650, seed 414159, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on Lone Wolf Rust | Build & Preview Server?

No gather rate is given in the name Lone Wolf Rust | Build & Preview Server. Groups use the default maximum of 8 players. build & creative is the game mode, sandbox construction, gathering disabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. The server runs with VAC on.

Server details

What version is Lone Wolf Rust | Build & Preview Server running?

Rust network protocol 2634 and build 166569 is what Lone Wolf Rust | Build & Preview Server runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Lone Wolf Rust | Build & Preview Server be found?

There is no region published by Lone Wolf Rust | Build & Preview Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 104.129.132.17:38010.

How reliable is Lone Wolf Rust | Build & Preview Server?

Lone Wolf Rust | Build & Preview Server is offline now; the last time it was seen was 12 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 29 September 2026.

Wipe schedule

What can you expect on wipe day on Lone Wolf Rust | Build & Preview Server?

Across recent wipes, the busiest times averaged 6 players. The latest wipe saw its highest player count 10 hours in.

When does Lone Wolf Rust | Build & Preview Server wipe?

The record holds too few wipes to determine Lone Wolf Rust | Build & Preview Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 15 days 15 hours ago.

Connection

What are the steps to join Lone Wolf Rust | Build & Preview Server?

Use the console: open Rust, press F1, and type client.connect 104.129.132.17:38010. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://lonewolfrust.gg.

Spectrum

Server tags

What each one means.

Published as mp25,ptrak,$r?,v2634,^z,^y,^k,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp25
Max players It has 25 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166569
Build The game build is 166569.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Gameplay

^k
Build server Design and practise base building.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.