Top Rust ServersObservatory · live
Live Servers11,678 Players69,203 Populated3,935 Fresh wipes · 3h168 Scanevery 5 min

RS-5113Modded server

Chicago Rust

Online 104.129.132.53:28259 checked 11m ago

moddedoxide
Connect
Players now
0/ 120
0% full
7-day average
0
peak 4
Rank
#5,113
top 23%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 22h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75121:0005:0016:0003:0011:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304021:0005:0016:0003:0011:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. T− 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:09 UTC FW13d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Chicago Rust?

Chicago Rust is showing 0 players on 120 slots right now. Over seven days it averaged 0, and the highest point was 4. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 1 players.

What is the ranking of Chicago Rust?

The last seven days of player hours place Chicago Rust at #5,113, in the top 23% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Chicago Rust?

These Top Rust Servers lists include Chicago Rust: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Chicago Rust?

The game's server browser reads the tags that Chicago Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp120 (Max players): There are 120 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Chicago Rust?

A procedural map of size 4,300 with seed 637000580, created by the game, is in use on Chicago Rust. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Chicago Rust?

You will not find a gather rate in the name Chicago Rust. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on Chicago Rust?

On Linux, Chicago Rust operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is Chicago Rust lag-free?

Over the last two days, it ran at an average of 6 server fps, minimum 5. At its peak, it held 104,543 entities: everything from buildings to deployables and more. Memory usage peaked at 6,259 MB. Players feel lag when fps drops and entities increase.

What is the server location for Chicago Rust?

No region is published by Chicago Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 104.129.132.53:28259.

How reliable is Chicago Rust?

The server Chicago Rust is currently online. The uptime it gives suggests a restart around 18 hours ago. It spent 161 of the last 168 hours online across 7 days, giving 96% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on Chicago Rust?

Across recent wipes, the busiest times averaged 3 players. 9 hours after the latest wipe, the crowd hit its peak.

How often does Chicago Rust wipe?

With the force wipe, Chicago Rust resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 13 days 1 hours ago.

Connection

How can I connect to Chicago Rust?

Use the console: open Rust, press F1, and type client.connect 104.129.132.53:28259. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp120
Max players There are 120 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.