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Live Servers11,465 Players41,879 Populated3,298 Fresh wipes · 3h95 Scanevery 5 min

RS-15960Modded server

Water World

Online 104.129.133.107:28089 checked 9m ago

moddedoxide
Connect
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

0246810:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctMon 28 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:35 UTC FW12d ago 1 – running 0
Mon 28 Sep, 21:48 UTC15d ago 1 held half 2.9 days 0
Fri 25 Sep, 23:20 UTC18d ago 0 – 2.9 days 0
Fri 25 Sep, 02:10 UTC19d ago 1 – 0.9 days 0
Wed 16 Sep, 21:56 UTC27d ago 1 halved by day 2 8.2 days 0
Wed 16 Sep, 03:04 UTC28d ago 1 – 0.8 days 0
Tue 15 Sep, 02:14 UTC29d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Water World?

On 200 slots, Water World has 0 players at this moment. Over the past seven days, the average player count was 0.

Where does Water World sit in the rankings?

Ranked #15,960 on seven-day player hours, Water World is in the top 71% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Water World?

These Top Rust Servers lists include Water World: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Water World?

Published by Water World for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Water World?

A procedural map of size 3,500 with seed 1350359164, created by the game, is in use on Water World. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Water World?

You will not find a gather rate in the name Water World. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What Rust version is Water World on?

Water World uses Rust network protocol 2634 and build 166586 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does Water World perform?

The last 48 hours saw it average 5 server fps, never going under 5. At its peak, it held 66,279 entities: everything from buildings to deployables and more. Memory usage peaked at 4,181 MB. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Water World?

There is no region published by Water World. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.129.133.107:28089.

How reliable is Water World?

The server Water World is currently online. The uptime it gives suggests a restart around 11 days 16 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Water World?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 50% of recent wipes. When the peak was not held, numbers fell below half by day 2.

How often does Water World wipe?

Wipes on Water World follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 12 hours ago.

Connection

How can I connect to Water World?

To connect, start Rust, hit F1, and enter client.connect 104.129.133.107:28089. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.