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Live Servers11,451 Players33,853 Populated3,019 Fresh wipes · 3h56 Scanevery 5 min

RS-5751Modded server

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 14m ago

2x biweekly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#5,751
top 26% · #961 in NA
Last wipe
1d ago
biweekly schedule
Next wipe
T− 12d 18h
Tue 27 Oct, 00:56 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0019:0004:00Wiped Tue 13 Oct, 00:56 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
01020304007:0016:0001:0010:0019:0004:00Wiped Tue 13 Oct, 00:56 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 00:56 UTC, in 12d 18h. Its biweekly schedule tag · low confidence

Coming wipes

  1. T− 12d 18hTue 27 Oct, 00:56 UTC
  2. T− 22d 12hThu 5 Nov, 19:00 UTCFW
  3. T− 26d 18hTue 10 Nov, 00:56 UTC
  4. T− 40d 18hTue 24 Nov, 00:56 UTC
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 00:56 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

On 100 slots, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. Over the last 48 hours, the peak hour was 17:00 UTC, with an average of 1 players.

What is the ranking of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

In North America, DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is #961 on seven-day player hours, with #5,751 overall and a top 26% position among ranked servers.

Tags, lists, and filters

Where does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction: Rust servers with 2x gather rate, Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

The game's server browser reads the tags that DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

The map on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is procedural, size 4,500, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction use?

Gather rates on DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction are 2x, according to its own title. Groups use the default maximum of 8 players. You play pve, fighting between players is off. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction running?

DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction lag-free?

Its average server fps over the last 48 hours was 11, with a low of 5. The maximum entities it carried was 129,399, covering buildings, deployables and the rest. Its memory use reached 4,918 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

Its NA tag is how DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.2.107:28015 is its address.

What is the uptime of DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

The server DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction is currently online. Based on the uptime it reports, the last restart was roughly 26 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. It was first observed by Top Rust Servers on 10 October 2026.

Wipe details

How often does DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction wipe?

Since too few wipes are on file to confirm the schedule for DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction, the prediction is based on its tag. On Tuesday 27 October at 00:56 UTC, the next wipe is anticipated. The world it is running now dates from 29 hours ago. The tags state that wipes take place every two weeks.

Joining the server

How can I connect to DEADFALL | COMING SOON | 2x-3x PvE Zombies | Under construction?

To connect, start Rust, hit F1, and enter client.connect 104.143.2.107:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly It wipes every fortnight.

Gameplay

^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon This server uses Carbon for plugins.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.