RS-15986Modded server
DEV
Offline NA 104.143.2.118:28015 checked 22h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 16:31 UTC, in 1d 21h. Its weekly schedule tag · low confidence
Coming wipes
- T− 1d 21hThu 15 Oct, 16:31 UTC
- T− 8d 21hThu 22 Oct, 16:31 UTC
- T− 15d 21hThu 29 Oct, 16:31 UTC
- T− 22d 23hThu 5 Nov, 19:00 UTCFW
- T− 29d 21hThu 12 Nov, 16:31 UTC
- T− 36d 21hThu 19 Nov, 16:31 UTC
- T− 43d 21hThu 26 Nov, 16:31 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC12d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC26d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC27d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on DEV?
Currently, DEV is offline; the last sighting was 22 hours ago. Over the past seven days, the average player count was 0.
How is DEV ranked?
On seven-day player hours, DEV ranks #15,986 overall, in the top 71% of ranked servers and #1,554 across North America.
Tags and filters
Where does DEV show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DEV: Top modded Rust servers, Rust battlefield servers, ranked and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on DEV?
Published by DEV for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts35 (Group limit): No more than 35 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; modded (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Who is behind DEV?
One operator probably runs DEV: it uses the scrapland.gg hostname, as do 1 other server in our list.
Settings and map
What map is used on DEV?
The map on DEV is procedural, size 3,750, seed 2010463655, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on DEV?
You will not find a gather rate in the name DEV. A group holds at most 35 players. battlefield is the game mode, high rates and kits for fast PvP. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on DEV?
DEV uses Rust network protocol 2634 and build 166493 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on DEV?
Over the last two days, it ran at an average of 25 server fps, minimum 25. Its entity count reached 29,305, including buildings, deployables and all other objects. Its memory use reached 2,765 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can DEV be found?
Its NA tag is how DEV lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.143.2.118:28015 is its address.
How reliable is DEV?
Currently offline is DEV, last seen 22 hours ago. Based on the uptime it reports, the last restart was roughly 11 days 3 hours ago. It spent 166 of the last 168 hours online across 7 days, giving 99% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on DEV?
Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
When does DEV wipe?
Its tag guides the prediction because the record holds too few wipes to confirm DEV's schedule. The upcoming wipe is set for Thursday 15 October at 16:31 UTC. The world it is running now dates from 12 days 2 hours ago. Weekly wipes are stated in the server's tags.
Joining the server
What are the steps to join DEV?
To connect manually, open the console with F1 and type client.connect 104.143.2.118:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://scrapland.gg.
