Top Rust ServersObservatory · live
Live Servers11,551 Players44,708 Populated3,208 Fresh wipes · 3h96 Scanevery 5 min

RS-5113Modded server

10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop

Online 104.143.2.206:28032 checked 7m ago

10x moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#5,113
top 23%
Last wipe
1d ago
no schedule published
Next wipe
T− 5d 17h
Mon 19 Oct, 18:55 UTC
Light curve

Players

AveragePeakWipe
00.511.5202:0011:0020:0006:0015:0000:00Wiped Mon 12 Oct, 18:55 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
01020304002:0011:0020:0006:0015:0000:00Wiped Mon 12 Oct, 18:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Monday 19 October, 18:55 UTC, in 5d 17h. Every Monday at 18:55 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held60%else halves by day 2.5

Coming wipes

  1. T− 5d 17hMon 19 Oct, 18:55 UTC
  2. T− 12d 17hMon 26 Oct, 18:55 UTC
  3. T− 19d 17hMon 2 Nov, 18:55 UTC
  4. T− 22d 17hThu 5 Nov, 19:00 UTCFW
  5. T− 26d 17hMon 9 Nov, 18:55 UTC
  6. T− 33d 17hMon 16 Nov, 18:55 UTC
  7. T− 40d 17hMon 23 Nov, 18:55 UTC

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:55 UTC1d ago – – running 0
Mon 5 Oct, 18:55 UTC8d ago 2 held half 7 days 1
Thu 1 Oct, 17:55 UTC FW12d ago 3 halved by day 2 4 days 0
Mon 28 Sep, 18:55 UTC15d ago 3 held half 3 days 0
Mon 21 Sep, 18:55 UTC22d ago 4 held half 7 days 0
Mon 14 Sep, 18:58 UTC29d ago 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 2. At 14:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

On player hours across seven days, 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop is #5,113, inside the top 23% of all ranked servers.

Tags and filters

Where does 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop among their servers: Best 10x Rust servers and Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 10x.

How should you read the tags on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; rustmaps (Custom tag): A non-standard tag, added by the owner or a plugin are the tags 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who manages 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop and 3 other servers we track all publish a frontlinerust.com hostname, which points to the same operator.

Rules, settings, and map

What is the map on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

The map on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop is custom, size 4,500, and its file is available to download from this page.

Which settings and rules apply on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

The name 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop includes a 10x gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.

About the server

What version is 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop running?

10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

The last 48 hours saw it average 30 server fps, never going under 22. The maximum entities it carried was 119,654, covering buildings, deployables and the rest. Memory usage peaked at 4,252 MB. Players feel lag when fps drops and entities increase.

Where can 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop be found?

No region is published by 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 104.143.2.206:28032.

What is the uptime of 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

Right now, 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop is up and running. Going by its reported uptime, it restarted about 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What happens on wipe day on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

The average busiest count over recent wipes is 3 players. 14 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 60% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.5.

When does 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop wipe?

Wipes on 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop occur every Monday at 18:55 UTC. The upcoming wipe is set for Monday 19 October at 18:55 UTC. The present world has been live since 30 hours ago.

Joining the server

How can I connect to 10/12 RustyRemains 10x Weekly SOLO/DUO/TRIO Loot+/Shop?

Use the console: open Rust, press F1, and type client.connect 104.143.2.206:28032. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://rustyremains.com/.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,rustmaps,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.