RS-3407Modded server
RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]
Online NA 104.143.2.47:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 33% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe · high confidence
Coming wipes
- T− 21d 21hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:49 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
On 50 slots, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] has 3 players at this moment. Its seven-day average is 2 players, with a peak of 6. The busiest point in the last 48 hours was 00:00 UTC, when it averaged 6 players.
How is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] ranked?
In North America, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is #609 on seven-day player hours, with #3,407 overall and a top 15% position among ranked servers.
Tags and filters
Where does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] among their servers: Top modded Rust servers, Best Rust build servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser puts it in North America are the tags RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
A procedural map of size 4,250 with seed 1337, created by the game, is in use on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What settings and rules does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] use?
You will not find a gather rate in the name RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]. Groups use the default maximum of 8 players. pve is the game mode, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server info
What version is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] running?
On Linux, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Is RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lag-free?
Over the last two days, it ran at an average of 30 server fps, minimum 28. At its peak, it held 144,271 entities: everything from buildings to deployables and more. Its memory use reached 6,380 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
With its NA tag, RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 104.143.2.47:28015.
What is the uptime of RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
The server RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] is currently online. The uptime it gives suggests a restart around 16 hours ago. It spent 71 of the last 168 hours online across 7 days, giving 42% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What can you expect on wipe day on RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
Recent wipes saw an average peak of 5 players at their busiest. The peak of the latest wipe came 26 hours after it began.
On what schedule does RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] wipe?
The only wipe RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)] sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 12 days 23 hours ago. The tags specify a monthly wipe schedule.
Joining the server
What are the steps to join RWTH |PVE&Purge|[RaidableBase-SkillTree(Chill,Build,Shoot)]?
To connect, start Rust, hit F1, and enter client.connect 104.143.2.47:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/478SQzbUU9.
