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Live Servers11,459 Players38,150 Populated3,167 Fresh wipes · 3h80 Scanevery 5 min

RS-946Modded server

US | For all Mankind PVE | No Raiding/Killing/Stealing

Online NA 104.143.3.215:28049 checked 12m ago

monthly wipes vanillamoddedoxidepve
Connect
Players now
7/ 200
4% full
7-day average
13
peak 33
Rank
#946
top 4% · #159 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 10h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
01020304009:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 4% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence

wipe-day peak29players, last three wipes

Coming wipes

  1. T− 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 29, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW12d ago 29 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing is showing 7 players on 200 slots right now. Its seven-day average is 13 players, with a peak of 33. At 01:00 UTC it was busiest in the last 48 hours, averaging 21 players.

Where does US | For all Mankind PVE | No Raiding/Killing/Stealing sit in the rankings?

In North America, US | For all Mankind PVE | No Raiding/Killing/Stealing is #159 on seven-day player hours, with #946 overall and a top 4% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry US | For all Mankind PVE | No Raiding/Killing/Stealing?

On these Top Rust Servers lists you will find US | For all Mankind PVE | No Raiding/Killing/Stealing: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Average players: 10+ on average.

How should you read the tags on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Published by US | For all Mankind PVE | No Raiding/Killing/Stealing for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): The server browser lists it under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 1907757397, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does US | For all Mankind PVE | No Raiding/Killing/Stealing run for rules and settings?

You will not find a gather rate in the name US | For all Mankind PVE | No Raiding/Killing/Stealing. Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC anti-cheat is active.

About the server

What is the Rust version on US | For all Mankind PVE | No Raiding/Killing/Stealing?

US | For all Mankind PVE | No Raiding/Killing/Stealing uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on US | For all Mankind PVE | No Raiding/Killing/Stealing?

The last 48 hours saw it average 30 server fps, never going under 25. The maximum entities it carried was 164,830, covering buildings, deployables and the rest. Memory usage peaked at 5,811 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of US | For all Mankind PVE | No Raiding/Killing/Stealing?

Its NA tag is how US | For all Mankind PVE | No Raiding/Killing/Stealing lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.143.3.215:28049.

How reliable is US | For all Mankind PVE | No Raiding/Killing/Stealing?

The server US | For all Mankind PVE | No Raiding/Killing/Stealing is currently online. Based on the uptime it reports, the last restart was roughly 18 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on US | For all Mankind PVE | No Raiding/Killing/Stealing?

Across recent wipes, the busiest times averaged 29 players. The peak of the latest wipe came 3 hours after it began.

When does US | For all Mankind PVE | No Raiding/Killing/Stealing wipe?

With the force wipe, US | For all Mankind PVE | No Raiding/Killing/Stealing resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 12 days 13 hours ago. Monthly wipes are declared in its tags.

Joining the server

How can I connect to US | For all Mankind PVE | No Raiding/Killing/Stealing?

To connect manually, open the console with F1 and type client.connect 104.143.3.215:28049. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/NaFYt8JeFF.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,^v,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.