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Live Servers11,517 Players50,622 Populated3,511 Fresh wipes · 3h99 Scanevery 5 min

RS-6250Modded server

The Chill Zone

Online 104.143.3.231:28029 checked 11m ago

moddedoxide
Connect
Players now
0/ 160
0% full
7-day average
0
peak 3
Rank
#6,250
top 28%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap11.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 16 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:10 UTC FW12d ago 5 – running 0
Sun 20 Sep, 18:18 UTC23d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on The Chill Zone?

On 160 slots, The Chill Zone has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 3. At 15:00 UTC it was busiest in the last 48 hours, averaging 2 players.

How is The Chill Zone ranked?

Ranked #6,250 on seven-day player hours, The Chill Zone is in the top 28% of all ranked servers.

Tags and filters

Where does The Chill Zone show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find The Chill Zone: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on The Chill Zone?

The game's server browser reads the tags that The Chill Zone publishes: gmrust (Game mode): Standard survival, as in Rust; mp160 (Max players): It has 160 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on The Chill Zone?

The Chill Zone runs a procedural map of size 4,350 with seed 48357705, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on The Chill Zone?

The name The Chill Zone does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is The Chill Zone on?

The Chill Zone uses Rust network protocol 2634 and build 167584 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Is The Chill Zone lag-free?

The last 48 hours saw it average 7 server fps, never going under 5. At its peak, it held 126,705 entities: everything from buildings to deployables and more. Its memory use reached 7,416 MB at most. Players feel lag when fps drops and entities increase.

Where can The Chill Zone be found?

A region is not published by The Chill Zone. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.143.3.231:28029.

How reliable is The Chill Zone?

The Chill Zone is online at the moment. Going by its reported uptime, it restarted about 42 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on The Chill Zone?

The average busiest count over recent wipes is 4 players. The latest wipe saw its highest player count 16 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 7.

When does The Chill Zone wipe?

Not enough wipe data exists yet to identify the rhythm of The Chill Zone. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 13 hours ago.

How to join

What is the process to join The Chill Zone?

Use the console: open Rust, press F1, and type client.connect 104.143.3.231:28029. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp160,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp160
Max players It has 160 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.