RS-15899Modded server
Vincent's Test Server
Online 104.143.3.243:28089 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 01:36 UTC17d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Vincent's Test Server?
On 100 slots, Vincent's Test Server has 0 players at this moment. The average over the last seven days comes to 0 players.
What is the ranking of Vincent's Test Server?
The last seven days of player hours place Vincent's Test Server at #15,899, in the top 72% of ranked servers.
Server tags and lists
Where does Vincent's Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Vincent's Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Vincent's Test Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Vincent's Test Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on Vincent's Test Server?
Vincent's Test Server runs a procedural map of size 4,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Vincent's Test Server run for rules and settings?
The name Vincent's Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is Vincent's Test Server on?
Vincent's Test Server uses Rust network protocol 2633 and build 165217 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on Vincent's Test Server?
Over the last two days, it ran at an average of 5 server fps, minimum 5. The maximum entities it carried was 93,434, covering buildings, deployables and the rest. Its memory use reached 4,746 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Vincent's Test Server?
No region is published by Vincent's Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.143.3.243:28089.
How reliable is Vincent's Test Server?
Right now, Vincent's Test Server is up and running. The uptime it gives suggests a restart around 17 days 18 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What happens on wipe day on Vincent's Test Server?
Recent wipes saw an average peak of 3 players at their busiest. The peak of the latest wipe came 17 hours after it began.
On what schedule does Vincent's Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Vincent's Test Server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 19 hours ago.
Joining the server
What is the process to join Vincent's Test Server?
To connect, start Rust, hit F1, and enter client.connect 104.143.3.243:28089. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
