RS-5357Modded server
HURT LOCKER
Online 104.143.3.247:28159 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence
Coming wipes
- T− 21d 13hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:09 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is HURT LOCKER?
On 200 slots, HURT LOCKER has 1 players at this moment. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 1 players.
How is HURT LOCKER ranked?
The last seven days of player hours place HURT LOCKER at #5,357, in the top 24% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry HURT LOCKER?
These Top Rust Servers lists count HURT LOCKER among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is the meaning of the tags on HURT LOCKER?
gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): There are 200 slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags HURT LOCKER publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on HURT LOCKER?
A procedural map of size 4,000 with seed 225798380, created by the game, is in use on HURT LOCKER. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does HURT LOCKER use?
No gather rate is given in the name HURT LOCKER. The maximum group size is 12 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is HURT LOCKER on?
On Linux, HURT LOCKER operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the performance like on HURT LOCKER?
Over the last two days, it ran at an average of 10 server fps, minimum 5. Its entity count reached 92,567, including buildings, deployables and all other objects. Memory usage peaked at 2,929 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for HURT LOCKER?
There is no region published by HURT LOCKER. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.143.3.247:28159 is its address.
What is the uptime of HURT LOCKER?
Right now, HURT LOCKER is up and running. Based on the uptime it reports, the last restart was roughly 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What happens on wipe day on HURT LOCKER?
Across recent wipes, the busiest times averaged 1 players. 3 hours after the latest wipe, the crowd hit its peak.
On what schedule does HURT LOCKER wipe?
A single monthly wipe, the force wipe, is all HURT LOCKER does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 12 days 23 hours ago. Monthly wipes are declared in its tags.
Connection
What are the steps to join HURT LOCKER?
To connect manually, open the console with F1 and type client.connect 104.143.3.247:28159. Or click Launch Rust on this page to open Rust through Steam and connect directly.
