Top Rust ServersObservatory · live
Live Servers11,576 Players59,070 Populated3,678 Fresh wipes · 3h124 Scanevery 5 min

RS-9329Modded server

Rust PvE Zombie Server

Online 104.159.176.134:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#9,329
top 42%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123413:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:47 UTC7d ago 1 – running 0
Fri 2 Oct, 08:34 UTC12d ago 0 – 4.7 days 0
Fri 2 Oct, 01:56 UTC12d ago 0 – 0.3 days 0
Fri 4 Sep, 08:37 UTC40d ago – – 27.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Rust PvE Zombie Server?

On 10 slots, Rust PvE Zombie Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1.

Where does Rust PvE Zombie Server sit in the rankings?

On player hours across seven days, Rust PvE Zombie Server is #9,329, inside the top 42% of all ranked servers.

Tags and filters

Where does Rust PvE Zombie Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Rust PvE Zombie Server: Top modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust PvE Zombie Server?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust PvE Zombie Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on Rust PvE Zombie Server?

A procedural map, created by the game, is in use on Rust PvE Zombie Server.

Which settings and rules apply on Rust PvE Zombie Server?

The name Rust PvE Zombie Server does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Rust PvE Zombie Server running?

Rust network protocol 2634 and build 167781 is what Rust PvE Zombie Server runs, on Linux. The protocol must match for you to join; Steam will update your game.

What is the location of Rust PvE Zombie Server?

No region is published by Rust PvE Zombie Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 104.159.176.134:28015 is its address.

How reliable is Rust PvE Zombie Server?

Rust PvE Zombie Server is online at the moment. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What can you expect on wipe day on Rust PvE Zombie Server?

Recent wipes saw an average peak of 0 players at their busiest. The peak of the latest wipe came 25 hours after it began.

How often does Rust PvE Zombie Server wipe?

There is no way to predict the next wipe on Rust PvE Zombie Server, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 3 hours ago.

How to join

What are the steps to join Rust PvE Zombie Server?

To connect, start Rust, hit F1, and enter client.connect 104.159.176.134:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.