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Live Servers11,679 Players79,062 Populated4,047 Fresh wipes · 3h173 Scanevery 5 min

RS-15901Modded server

My Rust server | Powered by AMP

Online 104.193.148.42:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,901
top 71%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 06:53 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is showing 0 players on 10 slots right now. The average over the last seven days comes to 0 players.

How is My Rust server | Powered by AMP ranked?

The last seven days of player hours place My Rust server | Powered by AMP at #15,901, in the top 71% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry My Rust server | Powered by AMP?

These Top Rust Servers lists include My Rust server | Powered by AMP: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 4,500, seed 705372729, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does My Rust server | Powered by AMP run for rules and settings?

No gather rate is given in the name My Rust server | Powered by AMP. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What is the Rust version on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 166652 is what My Rust server | Powered by AMP runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Is My Rust server | Powered by AMP lag-free?

Over the last two days, it ran at an average of 59 server fps, minimum 55. The maximum entities it carried was 119,880, covering buildings, deployables and the rest. Its memory use reached 5,569 MB at most. Players feel lag when fps drops and entities increase.

What is the location of My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 104.193.148.42:28015.

How reliable is My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is currently online. Based on the uptime it reports, the last restart was roughly 8 days 6 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 6 October 2026.

Wipe schedule

What happens on wipe day on My Rust server | Powered by AMP?

Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does My Rust server | Powered by AMP wipe?

Not enough wipe data exists yet to identify the rhythm of My Rust server | Powered by AMP. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 8 hours ago.

Connection

What are the steps to join My Rust server | Powered by AMP?

To connect manually, open the console with F1 and type client.connect 104.193.148.42:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.