Top Rust ServersObservatory · live
Live Servers11,500 Players36,804 Populated3,000 Fresh wipes · 3h93 Scanevery 5 min

RS-15967Modded server

Unity Wasteland PVE

Online 104.224.55.71:28018 checked 8m ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:21 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Unity Wasteland PVE?

Unity Wasteland PVE is showing 0 players on 40 slots right now. Over the past seven days, the average player count was 0.

What is the ranking of Unity Wasteland PVE?

On player hours across seven days, Unity Wasteland PVE is #15,967, inside the top 71% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Unity Wasteland PVE?

These Top Rust Servers lists count Unity Wasteland PVE among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Unity Wasteland PVE?

Published by Unity Wasteland PVE for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Unity Wasteland PVE?

Unity Wasteland PVE runs a procedural map of size 4,500 with seed 715936655, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does Unity Wasteland PVE run for rules and settings?

No gather rate is given in the name Unity Wasteland PVE. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Unity Wasteland PVE on?

On Linux, Unity Wasteland PVE operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does Unity Wasteland PVE perform?

The last 48 hours saw it average 225 server fps, never going under 174. The maximum entities it carried was 120,551, covering buildings, deployables and the rest. Memory usage peaked at 4,136 MB. Players feel lag when fps drops and entities increase.

Where can Unity Wasteland PVE be found?

No region is published by Unity Wasteland PVE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 104.224.55.71:28018.

What is the uptime of Unity Wasteland PVE?

Right now, Unity Wasteland PVE is up and running. The uptime it gives suggests a restart around 15 hours ago. Across the last 7 full days, it was online for 145 of 168 hours, or 86%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on Unity Wasteland PVE?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does Unity Wasteland PVE wipe?

Too few wipes are recorded for Unity Wasteland PVE to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 17 hours ago.

Joining the server

What is the process to join Unity Wasteland PVE?

To connect, start Rust, hit F1, and enter client.connect 104.224.55.71:28018. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/PymfsRnFyv.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.