RS-···Modded server
My Server Name
Offline 104.238.0.17:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Server Name?
Currently, My Server Name is offline; the last sighting was 30 days 12 hours ago.
Tags and filters
Where does My Server Name show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on My Server Name?
My Server Name uses a procedural map, which the game generates.
What settings and rules does My Server Name use?
You will not find a gather rate in the name My Server Name. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC off.
Server details
What is the Rust version on My Server Name?
My Server Name uses Rust network protocol 2633 and build 163207 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of My Server Name?
There is no region published by My Server Name. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 104.238.0.17:28015.
How reliable is My Server Name?
The server My Server Name is down at the moment, with its last appearance 30 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
On what schedule does My Server Name wipe?
Too few wipes are recorded for My Server Name to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 36 days 12 hours ago.
How to join
What is the process to join My Server Name?
To connect manually, open the console with F1 and type client.connect 104.238.0.17:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.