Top Rust ServersObservatory · live
Live Servers11,480 Players42,512 Populated3,110 Fresh wipes · 3h96 Scanevery 5 min

RS-13554Modded server

test

Online 104.238.229.209:29015 checked 14m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#13,554
top 61%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75102:0011:0020:0006:0015:0000:00Wiped Wed 14 Oct, 03:50 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
02040608002:0011:0020:0006:0015:0000:00Wiped Wed 14 Oct, 03:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.8 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctMon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:50 UTC21h ago – – running 0
Sat 10 Oct, 11:20 UTC4d ago 0 – 3.7 days 0
Mon 5 Oct, 17:12 UTC9d ago 1 halved by day 2 4.8 days 0
Fri 2 Oct, 15:46 UTC12d ago 1 halved by day 1 3.1 days 0
Sun 27 Sep, 19:40 UTC17d ago 1 halved by day 1 4.8 days 0
Tue 22 Sep, 17:57 UTC22d ago 0 – 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on test?

test is showing 0 players on 100 slots right now. A seven-day average of 0 players was reached, peaking at 1. Over the last 48 hours, the peak hour was 04:00 UTC, with an average of 1 players.

What is the ranking of test?

On player hours across seven days, test is #13,554, inside the top 61% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry test?

These Top Rust Servers lists include test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on test?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; rustmaps (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on test?

A custom map of size 3,500 is in use on test, with the map file published and downloadable from this page.

Which settings and rules apply on test?

The name test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What Rust version is test on?

test uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

How well does test perform?

Its average server fps over the last 48 hours was 43, with a low of 30. Its entity count reached 75,516, including buildings, deployables and all other objects. Memory usage peaked at 2,962 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of test?

There is no region published by test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 104.238.229.209:29015.

What is the uptime of test?

Right now, test is up and running. Going by its reported uptime, it restarted about 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on test?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does test wipe?

No next wipe can be predicted for test, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 hours ago.

How to join

How can I connect to test?

To connect manually, open the console with F1 and type client.connect 104.238.229.209:29015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.