RS-15773Modded server
Hyperlkl
Online 104.254.131.178:50002 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Hyperlkl?
On 40 slots, Hyperlkl has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 0 players.
What is the ranking of Hyperlkl?
Ranked #15,773 on seven-day player hours, Hyperlkl is in the top 70% of all ranked servers.
Tags and filters
Where does Hyperlkl appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Hyperlkl: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Hyperlkl?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Hyperlkl publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Hyperlkl?
A procedural map of size 4,000 with seed 65188, created by the game, is in use on Hyperlkl. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Hyperlkl use?
You will not find a gather rate in the name Hyperlkl. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is Hyperlkl on?
Rust network protocol 2634 and build 167584 is what Hyperlkl runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is Hyperlkl lag-free?
The last 48 hours saw it average 106 server fps, never going under 89. At its peak, it held 93,191 entities: everything from buildings to deployables and more. Memory usage peaked at 2,628 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can Hyperlkl be found?
A region is not published by Hyperlkl. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 104.254.131.178:50002.
Is Hyperlkl currently online?
Right now, Hyperlkl is up and running. Based on the uptime it reports, the last restart was roughly 20 hours ago. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe schedule
When does Hyperlkl wipe?
Too few wipes are recorded for Hyperlkl to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 23 hours ago.
Joining the server
What is the process to join Hyperlkl?
To connect, start Rust, hit F1, and enter client.connect 104.254.131.178:50002. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.