RS-14045Modded server
ArchMC
Offline 104.28.237.217:39117 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is ArchMC?
ArchMC is offline at this moment; the last signal was 23 days 21 hours ago.
Where does ArchMC sit in the rankings?
Ranked #14,045 on seven-day player hours, ArchMC is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ArchMC?
These Top Rust Servers lists count ArchMC among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on ArchMC?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags ArchMC publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which settings and rules apply on ArchMC?
No gather rate is given in the name ArchMC. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on ArchMC?
ArchMC uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ArchMC?
A region is not published by ArchMC. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 104.28.237.217:39117 is its address.
How reliable is ArchMC?
Currently offline is ArchMC, last seen 23 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does ArchMC wipe?
The record holds too few wipes to determine ArchMC's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 32 days 18 hours ago.
Connection
How can I connect to ArchMC?
To connect manually, open the console with F1 and type client.connect 104.28.237.217:39117. Or click Launch Rust on this page to open Rust through Steam and connect directly.