RS-···Modded server
S
Offline 104.28.244.73:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is S?
S is offline at this moment; the last signal was 30 days 13 hours ago.
Tags and filters
On Top Rust Servers, which lists and filters carry S?
These Top Rust Servers lists include S: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on S?
The game's server browser reads the tags that S publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on S?
A procedural map, created by the game, is in use on S.
What settings and rules does S use?
You will not find a gather rate in the name S. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is S on?
S uses Rust network protocol 2633 and build 163493 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for S?
There is no region published by S. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 104.28.244.73:28015.
What is the uptime of S?
The server S is down at the moment, with its last appearance 30 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does S wipe?
Too few wipes are recorded for S to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 15 hours ago.
Connection
How can I connect to S?
To connect manually, open the console with F1 and type client.connect 104.28.244.73:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.