RS-14345Modded server
0621
Offline 106.155.51.155:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on 0621?
0621 is offline at this moment; the last signal was 19 days 4 hours ago.
How is 0621 ranked?
Ranked #14,345 on seven-day player hours, 0621 is in the top 65% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry 0621?
On these Top Rust Servers lists you will find 0621: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 0621?
Published by 0621 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on 0621?
A procedural map, created by the game, is in use on 0621.
Which settings and rules apply on 0621?
The name 0621 does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is 0621 on?
0621 uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can 0621 be found?
A region is not published by 0621. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 106.155.51.155:28015.
What is the uptime of 0621?
0621 is offline now; the last time it was seen was 19 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe cycle
How often does 0621 wipe?
Too few wipes are recorded for 0621 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 25 days 13 hours ago.
How to join
What is the process to join 0621?
To connect, start Rust, hit F1, and enter client.connect 106.155.51.155:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.