RS-15424Modded server
Butterchiken Local Test Server
Offline 106.216.227.173:10001 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Butterchiken Local Test Server?
Currently, Butterchiken Local Test Server is offline; the last sighting was 27 days 4 hours ago.
Where does Butterchiken Local Test Server sit in the rankings?
The last seven days of player hours place Butterchiken Local Test Server at #15,424, in the top – of ranked servers.
Server tags and lists
Where does Butterchiken Local Test Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Butterchiken Local Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Butterchiken Local Test Server?
Published by Butterchiken Local Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on Butterchiken Local Test Server?
A procedural map, created by the game, is in use on Butterchiken Local Test Server.
Which settings and rules apply on Butterchiken Local Test Server?
You will not find a gather rate in the name Butterchiken Local Test Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Butterchiken Local Test Server running?
On Linux, Butterchiken Local Test Server operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Butterchiken Local Test Server?
There is no region published by Butterchiken Local Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 106.216.227.173:10001.
How reliable is Butterchiken Local Test Server?
Currently offline is Butterchiken Local Test Server, last seen 27 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe schedule
How often does Butterchiken Local Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Butterchiken Local Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 28 days 17 hours ago.
Connection
What is the process to join Butterchiken Local Test Server?
To connect, start Rust, hit F1, and enter client.connect 106.216.227.173:10001. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.