RS-13351Modded server
LinuxGSM
Offline 106.73.25.131:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is LinuxGSM?
Currently, LinuxGSM is offline; the last sighting was 28 days 15 hours ago.
How is LinuxGSM ranked?
The last seven days of player hours place LinuxGSM at #13,351, in the top – of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry LinuxGSM?
These Top Rust Servers lists include LinuxGSM: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
Published by LinuxGSM for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on LinuxGSM?
A procedural map, created by the game, is in use on LinuxGSM.
What does LinuxGSM run for rules and settings?
The name LinuxGSM does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on LinuxGSM?
Rust network protocol 2633 and build 163794 is what LinuxGSM runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the location of LinuxGSM?
A region is not published by LinuxGSM. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 106.73.25.131:28015 is its address.
What is the uptime of LinuxGSM?
LinuxGSM is offline now; the last time it was seen was 28 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does LinuxGSM wipe?
Too few wipes are recorded for LinuxGSM to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 31 days 14 hours ago.
Connection
What are the steps to join LinuxGSM?
To connect manually, open the console with F1 and type client.connect 106.73.25.131:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.