Top Rust ServersObservatory · live
Live Servers11,698 Players81,760 Populated4,118 Fresh wipes · 3h168 Scanevery 5 min

RS-3863Modded server

RustNecks- US 2X Monthly | Vanilla |

Online NA 108.17.86.205:28020 checked 9m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now
0/ 200
0% full
7-day average
1
peak 4
Rank
#3,863
top 17% · #690 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 22d 3h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 3h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. T− 22d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:03 UTC FW12d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | is showing 0 players on 200 slots right now. A seven-day average of 1 players was reached, peaking at 4. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 2 players.

How is RustNecks- US 2X Monthly | Vanilla | ranked?

On seven-day player hours, RustNecks- US 2X Monthly | Vanilla | ranks #3,863 overall, in the top 17% of ranked servers and #690 across North America.

Tags, lists, and filters

Where does RustNecks- US 2X Monthly | Vanilla | appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include RustNecks- US 2X Monthly | Vanilla |: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on RustNecks- US 2X Monthly | Vanilla |?

The game's server browser reads the tags that RustNecks- US 2X Monthly | Vanilla | publishes: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): There are 200 slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | runs a procedural map of size 4,250 with seed 673018, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does RustNecks- US 2X Monthly | Vanilla | run for rules and settings?

The name RustNecks- US 2X Monthly | Vanilla | includes a 2x gather rate. A group holds at most 12 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

About the server

What version is RustNecks- US 2X Monthly | Vanilla | running?

On Windows, RustNecks- US 2X Monthly | Vanilla | operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

Is RustNecks- US 2X Monthly | Vanilla | lag-free?

The last 48 hours saw it average 34 server fps, never going under 5. At its peak, it held 101,786 entities: everything from buildings to deployables and more. At its highest, it consumed 3,288 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 108.17.86.205:28020.

How reliable is RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | is online at the moment. The uptime it gives suggests a restart around 3 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RustNecks- US 2X Monthly | Vanilla |?

Across recent wipes, the busiest times averaged 5 players. The peak of the latest wipe came 33 hours after it began.

How often does RustNecks- US 2X Monthly | Vanilla | wipe?

A single monthly wipe, the force wipe, is all RustNecks- US 2X Monthly | Vanilla | does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 12 days 20 hours ago. Monthly wipes are declared in its tags.

Joining the server

What are the steps to join RustNecks- US 2X Monthly | Vanilla |?

To connect, start Rust, hit F1, and enter client.connect 108.17.86.205:28020. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://discord.com/invite/v72AEPnhUr.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^m,^v,NA,gmvanilla,cs167781,ts12,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players There are 200 slots.
ts12
Group limit Team size is capped at 12.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.