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Live Servers11,680 Players76,919 Populated4,011 Fresh wipes · 3h170 Scanevery 5 min

RS-301Modded server

Rust Solo PvE - Local

Offline 108.237.91.203:28015 checked 1d ago

moddedoxide
Connect
Players now
238/ 4
5950% full
7-day average
216
peak 301
Rank
#301
top 1%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
010020030040016:0018:0020:0023:0001:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak300players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 06:24 UTC2d ago 300 – running 232
Sat 10 Oct, 00:12 UTC4d ago 301 held half 2.3 days 193

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Rust Solo PvE - Local?

Rust Solo PvE - Local is offline at this moment; the last signal was 35 hours ago. Over seven days it averaged 216, and the highest point was 301. Over the last 48 hours, the peak hour was 19:00 UTC, with an average of 295 players.

What is the ranking of Rust Solo PvE - Local?

On player hours across seven days, Rust Solo PvE - Local is #301, inside the top 1% of all ranked servers.

Server tags and lists

Where does Rust Solo PvE - Local appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Rust Solo PvE - Local among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Players now: At least 200; Average players: 200+ on average.

What is the meaning of the tags on Rust Solo PvE - Local?

The game's server browser reads the tags that Rust Solo PvE - Local publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): Player slots: 4; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on Rust Solo PvE - Local?

Rust Solo PvE - Local uses a procedural map, which the game generates.

Which settings and rules apply on Rust Solo PvE - Local?

The name Rust Solo PvE - Local does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.

Server info

What Rust version is Rust Solo PvE - Local on?

Rust Solo PvE - Local uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of Rust Solo PvE - Local?

A region is not published by Rust Solo PvE - Local. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 108.237.91.203:28015 is its address.

How reliable is Rust Solo PvE - Local?

Currently offline is Rust Solo PvE - Local, last seen 35 hours ago. Across the last 7 full days, it was online for 60 of 168 hours, or 36%. Its first appearance in Top Rust Servers was on 3 October 2026.

Wipe cycle

What can you expect on wipe day on Rust Solo PvE - Local?

The average busiest count over recent wipes is 300 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Rust Solo PvE - Local wipe?

Not enough wipe data exists yet to identify the rhythm of Rust Solo PvE - Local. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 8 hours ago.

How to join

What are the steps to join Rust Solo PvE - Local?

Use the console: open Rust, press F1, and type client.connect 108.237.91.203:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players Player slots: 4.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.