Top Rust ServersObservatory · live
Live Servers11,526 Players51,126 Populated3,539 Fresh wipes · 3h103 Scanevery 5 min

RS-9820Modded server

JSPlayground

Online 108.52.104.245:28015 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#9,820
top 44%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:05 UTC4d ago 0 – running 0
Fri 2 Oct, 18:42 UTC11d ago 1 halved by day 1 7 days 1
Fri 2 Oct, 10:43 UTC12d ago 1 – 0.3 days 0
Thu 1 Oct, 21:08 UTC FW12d ago 1 – 0.6 days 0
Sun 27 Sep, 20:06 UTC16d ago 1 held half 4 days 0
Fri 25 Sep, 18:15 UTC18d ago 1 held half 2.1 days 1
Wed 23 Sep, 11:11 UTC20d ago 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on JSPlayground?

On 50 slots, JSPlayground has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 13:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of JSPlayground?

Ranked #9,820 on seven-day player hours, JSPlayground is in the top 44% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry JSPlayground?

On these Top Rust Servers lists you will find JSPlayground: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on JSPlayground?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags JSPlayground publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on JSPlayground?

A procedural map, created by the game, is in use on JSPlayground.

What does JSPlayground run for rules and settings?

No gather rate is given in the name JSPlayground. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is JSPlayground on?

Rust network protocol 2634 and build 166652 is what JSPlayground runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for JSPlayground?

There is no region published by JSPlayground. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 108.52.104.245:28015.

What is the uptime of JSPlayground?

The server JSPlayground is currently online. It spent 162 of the last 168 hours online across 7 days, giving 96% uptime. Its first appearance in Top Rust Servers was on 22 September 2026.

Wipe details

What happens on wipe day on JSPlayground?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

When does JSPlayground wipe?

No next wipe can be predicted for JSPlayground, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 17 hours ago.

Joining the server

What is the process to join JSPlayground?

To connect manually, open the console with F1 and type client.connect 108.52.104.245:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.