Top Rust ServersObservatory · live
Live Servers11,455 Players36,375 Populated3,114 Fresh wipes · 3h74 Scanevery 5 min

RS-15960Modded server

PotatoLand

Online 108.61.121.28:28016 checked 13m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
36d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is PotatoLand?

On 50 slots, PotatoLand has 0 players at this moment. The average over the last seven days comes to 0 players.

What is the ranking of PotatoLand?

Ranked #15,960 on seven-day player hours, PotatoLand is in the top 71% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry PotatoLand?

These Top Rust Servers lists include PotatoLand: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on PotatoLand?

Published by PotatoLand for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on PotatoLand?

The map on PotatoLand is procedural, size 2,000, seed 270826028, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does PotatoLand use?

No gather rate is given in the name PotatoLand. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What is the Rust version on PotatoLand?

Rust network protocol 2633 and build 163207 is what PotatoLand runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does PotatoLand perform?

Its average server fps over the last 48 hours was 100, with a low of 100. At its peak, it held 19,232 entities: everything from buildings to deployables and more. Memory usage peaked at 2,819 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of PotatoLand?

There is no region published by PotatoLand. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 108.61.121.28:28016.

What is the uptime of PotatoLand?

The server PotatoLand is currently online. The uptime it gives suggests a restart around 33 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

On what schedule does PotatoLand wipe?

Not enough wipe data exists yet to identify the rhythm of PotatoLand. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 36 days 14 hours ago.

Joining the server

What are the steps to join PotatoLand?

To connect manually, open the console with F1 and type client.connect 108.61.121.28:28016. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163207
Build The game build is 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.